A game show + conference to state game-related questions and issues, engaging in the creative problem-solving process alongside the invited experts.
Inviting star game designers and renowned professors from leading international universities, who played a pivotal role in shaping early game design theories.
May 28th : SungKyunKwan University (Seoul) Business School Theater
Topic - Serious games and Social issues
May 29th : SungKyunKwan University (Seoul)
Game Workshop - w. Eric Zimmerman, Jesper Juul, Peter Lee
May 30th : Pangyo Technovalley Startup campus Conference Hall
Topic - Problems the game industry has confronted,Cultivating creative talents
For inquiries, please contact: fuss@skku.edu
Since 2004, Games for Change (G4C) has empowered game creators, students, educators, and social innovators to drive real-world impact through games and immersive media.
Introducing G4C for the future of games in Korea, Sungkyunkwan University (SKKU) is collaborating with G4C to introduce a new paradigm in the Korean game scene. Through this partnership, SKKU aims to foster socially impactful game design and innovation, empowering the next generation of creators to address real-world challenges through games.
Games for Change (G4C) is a global social enterprise promoting "Games for Good." Active in conferences, education, research, and development, G4C believes games can drive positive change by raising awareness of social issues like education, health, and the environment.It collaborates with global companies (e.g., Microsoft, Meta, YouTube), government agencies (e.g., U.S. Department of State), top universities, and social foundations.